Sun Microsystems J2ME User Manual Page 81

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Chapter 9 Working With Mobile 3D Graphics 69
9.5 Creating Mobile 3D Graphics Content
Most mobile 3D applications will use scene graphs in resource files to describe
objects, scenes, and characters. Usually it is not programmers but graphic designers
or artists who create the scene graphs, using standard 3D modeling tools.
Several vendors offer tools for authoring content and converting files to the JSR 184
format. Superscape (http://superscape.com/) is one such vendor.
Because it is relatively difficult to create and manipulate 3D graphics content in an
application using the immediate mode API, most applications rely as much as
possible on a scene graph file. By putting as much as possible into the scene graph
file at design time, the application’s job at runtime will be considerably simplified.
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